|Quake 2 Multi||#1|
Anmeldungsdatum: Aug 2007
Probably the easiest compile there is. As far as I know, there's nothing extra needed, it's completely an engine hook with some interesting structures reversed a bit, nothing too crazy though. I was working on an aimbot, but I hadn't found the correct yaw/pitch (Very new style of engine to me). As a disclaimer though, I haven't even touched the multiplayer since I learned only recently that there are actually some Quake 2 servers running. Go figure. The rendering hook at least works.
Here's some of the notable stuff done:
I added in a few features, just to make this more acceptable as a release, which include:
Anyway, I hope someone enjoys. I'd love some constructive criticism as well on my setup. I included my reclass file in the zip.
*This is for Quake 2 Version 3.20
Quake 2 Multi
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