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Quake 2 Multi

icon Thema: [Release] Quake 2 Multi

Anmeldungsdatum: Aug 2007

Beiträge: 8646

Benutzer-Bewertung:

199 positiv
33 negativ
Kategorie: Sourcecode
Entwickler: Firehawk

Beschreibung:
Probably the easiest compile there is. As far as I know, there's nothing extra needed, it's completely an engine hook with some interesting structures reversed a bit, nothing too crazy though. I was working on an aimbot, but I hadn't found the correct yaw/pitch (Very new style of engine to me). As a disclaimer though, I haven't even touched the multiplayer since I learned only recently that there are actually some Quake 2 servers running. Go figure. The rendering hook at least works.

Here's some of the notable stuff done:

TEXT Code:
  1.  
  2. Engine Rendering
  3.     *Text drawing
  4.     *FillRect
  5.  
  6. Raytrace
  7. Entity Iteration
  8. Weapon Structure (kind of)
  9.  
I added in a few features, just to make this more acceptable as a release, which include:


TEXT Code:
  1.  
  2. End - Toggle Monster Vacuum (Teleports all monsters to a single position)
  3. Home - Set Monster Vacuum Position
  4. Ctrl+Space - Fly hack
  5. Insert - 999 All Items
  6.  
  7.  
  8. Infinite Ammo
  9. Godmode
  10. Lightlevel 0 (Some monsters will ignore you initially)
  11. Show list of monsters on map
Anyway, I hope someone enjoys. I'd love some constructive criticism as well on my setup. I included my reclass file in the zip.

*This is for Quake 2 Version 3.20



Download:
Quake 2 Multi

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