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Go to first new post [Release] OldSchoolHack BP TF2 RC21 Posted on: Sat 3. Sep 2011, 10:57

KN4CK3R

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OldSchoolHack - BP - Team Fortress 2 - RC21
by KN4CK3R

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start TF2
2. start injector
3. read the infos in the TF2 console
4. play

FAQ:
If the game crashes for you, try to use the windowmode.
You only can move the GUI mouse if you are ingame.
Need more help?
https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html

Changes:
-Offset Updates

Features:

- Crosshair

- sv_cheats Bypass
- sv_consistency Bypass
- Modelwireframe
- no Particles
- Fullbrightmode
- no Sky

- ESP Box
- ESP Name
- ESP Healthbar
- Radar
- Radar Name
- Radar Healthbar
- Chatspy (read teamsay etc)

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.

Download OldSchoolHack BP TF2 RC21
Team Fortress 2

Sun 4. Sep 2011, 18:47

by lolhits Go to last post
2 1417
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Go to first new post [C++] Any Posted on: Wed 31. Aug 2011, 08:21

KN4CK3R

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Hallo,

gestern bin ich über eine nette Möglichkeit gestolpert eine Klasse zu entwerfen, die jedes beliebige Objekt aufnehmen kann. Für ein aktuelles Projekt brauchte ich genau sowas...

CPP Code:
  1. #ifndef __OSHGUI_MISC_ANY_H__
  2. #define __OSHGUI_MISC_ANY_H__
  3.  
  4. namespace OSHGui
  5. {
  6. namespace Misc
  7. {
  8. /**
  9. * Dieser Datentyp kann jeden anderen Datentyp aufnehmen.
  10. */
  11. class Any
  12. {
  13. private:
  14. //Verhindert "ISO C++ forbids declaration of 'TypeWrapper' with no type"
  15. class AnyTypeWrapper
  16. {
  17. public:
  18. virtual ~AnyTypeWrapper() { }
  19. virtual AnyTypeWrapper* Copy() = 0;
  20. virtual void* GetObject() = 0;
  21. };
  22. //---------------------------------------------------------------------------
  23. template<class T> class TypeWrapper : public AnyTypeWrapper
  24. {
  25. private:
  26. T obj;
  27.  
  28. public:
  29. TypeWrapper(const T &object) : obj(object) { }
  30. //---------------------------------------------------------------------------
  31. TypeWrapper* Copy()
  32. {
  33. return new TypeWrapper<T>(obj);
  34. }
  35. //---------------------------------------------------------------------------
  36. void* GetObject()
  37. {
  38. return &obj;
  39. }
  40. };
  41. //---------------------------------------------------------------------------
  42. unsigned int id;
  43. AnyTypeWrapper *wrapper;
  44. //---------------------------------------------------------------------------
  45. static unsigned int NextID()
  46. {
  47. static unsigned int id = 0;
  48. ++id;
  49. return id;
  50. }
  51. //---------------------------------------------------------------------------
  52. template<class T> static unsigned int TypeID()
  53. {
  54. static unsigned int id = NextID();
  55. return id;
  56. }
  57. //---------------------------------------------------------------------------
  58.  
  59. public:
  60. /**
  61. * Erzeugt ein leeres Any-Objekt.
  62. */
  63. Any()
  64. {
  65. id = 0;
  66. wrapper = 0;
  67. }
  68. /**
  69. * Erzeugt ein Any-Objekt, das das angegebene Objekt enthält.
  70. *
  71. * @param obj
  72. */
  73. template<class T> Any(const T &obj)
  74. {
  75. id = TypeID<T>();
  76. wrapper = new TypeWrapper<T>(obj);
  77. }
  78. /**
  79. * Kopierkonstruktor
  80. */
  81. Any(const Any &any)
  82. {
  83. delete wrapper;
  84.  
  85. id = any.id;
  86. wrapper = any.wrapper->Copy();
  87. }
  88. /**
  89. * Weißt diesem Any-Objekt das angegebene zu.
  90. *
  91. * @param any
  92. * @return this
  93. */
  94. Any& operator= (Any const& any)
  95. {
  96. if (this != &any)
  97. {
  98. delete wrapper;
  99.  
  100. id = any.id;
  101. wrapper = any.wrapper->Copy();
  102. }
  103. return *this;
  104. }
  105. /**
  106. * Dieser Operator erlaubt per if (!any) { any ist leer } zu prüfen, ob das Any-Objekt leer ist.
  107. */
  108. operator void *() const
  109. {
  110. return (wrapper == 0 ? 0 : (void*)this);
  111. }
  112.  
  113. ~Any()
  114. {
  115. delete wrapper;
  116. }
  117.  
  118. /**
  119. * Castet ein Any-Objekt zu dem in ihm befindlichen Datentyp. Falls ein falscher Datentyp angegeben wird,
  120. * wird eine Exception ausgelöst.
  121. *
  122. * @return das aufgenommene Objekt
  123. */
  124. template<class T> T CastTo()
  125. {
  126. if (TypeID<T>() == id)
  127. {
  128. return *static_cast<T*>(wrapper->GetObject());
  129. }
  130. else
  131. {
  132. throw 1;
  133. }
  134. }
  135. };
  136. }
  137. }
  138.  
  139. #endif

verwenden kann man die Klasse so:
CPP Code:
  1. #include <iostream>
  2. #include <string>
  3. #include "Any.h"
  4.  
  5. int main()
  6. {
  7. Any anything[5];
  8. anything[0] = (int)1337;
  9. anything[1] = (char*)"char*";
  10. anything[2] = (float)1.337f;
  11. anything[3] = std::string("std::string");
  12. anything[4] = true;
  13.  
  14. std::cout << anything[0].CastTo<int>() << std::endl
  15. << anything[1].CastTo<char*>() << std::endl
  16. << anything[2].CastTo<float>() << std::endl
  17. << anything[3].CastTo<std::string>() << std::endl
  18. << anything[4].CastTo<bool>() << std::endl;
  19.  
  20. return 0;
  21. }

Verwenden kann man sowas, an allen Stellen, bei denen man nicht genau weiß, welches Objekt man speichern muss, zB ob der Benutzer ein float, string oder int eingibt. Man muss sich nur den Typ merken, in den man zurückcasten muss. Ein try catch um CastTo verhindert einen Absturz bei einem falschen Cast.

CPP Code:
  1. try
  2. {
  3. float f = anything[0].CastTo<float>();
  4. }
  5. catch (...)
  6. {
  7. std::cout << "ist kein float!" << std::endl;
  8. }

greetz KN4CK3R
VB, C/C++, Delphi, etc

Sun 4. Sep 2011, 15:47

by Dovahkiin Go to last post
6 622
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Go to first new post [C++] Any Posted on: Wed 31. Aug 2011, 08:21

KN4CK3R

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um im GUI bei einzelnen Steuerlementen ein Tag vergeben zu können wie bei C# zB. Da ist das vom Typ Object aber das gibts in C++ nur durch so gefrickel.

greetz KN4CK3R
VB, C/C++, Delphi, etc

Sun 4. Sep 2011, 15:47

by Dovahkiin Go to last post
6 622
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Go to first new post [C++] Any Posted on: Wed 31. Aug 2011, 08:21

KN4CK3R

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nicht im Standard, nur über irgendwelche externen Libs wie Boost zB und wenn du "auto" meinst, dann is das auch nicht das richtige

greetz KN4CK3R
VB, C/C++, Delphi, etc

Sun 4. Sep 2011, 15:47

by Dovahkiin Go to last post
6 622
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Go to first new post OSH RSS css 25 Posted on: Sat 3. Sep 2011, 13:01

putzbengel

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hallo,

bitte lade mal diese Version runter:
http://www.file-upload.net/download-3708481/oshbpcss.dll.html

Bei der Version wird eine "oshdebug.dat" Datei angelegt. Diese sollte auch angelegt werden, auch wenn nichts in der Konsole steht am Ende.
Die "oshdebug.dat" dann bitte irgendwo hochladen und mir den Link schicken. In der Datei stehen dann Informationen, die mir helfen können herauszufinden, warum der Hack nicht vollständig geladen wird.

greetz KN4CK3R
Counter-Strike: Source

Sun 4. Sep 2011, 14:22

by putzbengel Go to last post
3 447
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Go to first new post [Release] FlaWleZz Public FINISH 3.9. Posted on: Sun 4. Sep 2011, 02:32

KN4CK3R

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CREDITZ:
FlaWleZz
TradeMark

TIPS: NEW MAP MODE: Turn on Freeze Zombies + Anti AFK

for features see screenshot
Only registered and activated users can see links.

Download FlaWleZz Public FINISH 3.9.
Warrock

Sun 4. Sep 2011, 02:32

by KN4CK3R Go to last post
0 904
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Go to first new post oshlog always, Posted on: Sat 3. Sep 2011, 13:53

erko1

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hi,

please download this version:
http://www.file-upload.net/download-3713746/oshbptf2.dll.html

This version will create a file "oshdebug.dat". Please upload this file and send me a link to it. The file will contain informations helping me finding the problem.

thanks for your help

greetz KN4CK3R
Team Fortress 2

Sat 3. Sep 2011, 14:07

by KN4CK3R Go to last post
1 576
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Go to first new post Cs promod hack? Posted on: Mon 29. Aug 2011, 19:07

cssuchtii

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probier mal den OSH CSS, wenn du glück hast, funktionieren ein paar sachen

greetz KN4CK3R
Counter-Strike: Source

Sat 3. Sep 2011, 11:55

by cssuchtii Go to last post
4 1077
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Go to first new post [Release] OldSchoolHack BP HL2DM RC9 Posted on: Sat 3. Sep 2011, 11:02

KN4CK3R

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OldSchoolHack - BP - Half-Life 2 DM - RC9
by KN4CK3R

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start HL2DM
2. start injector
3. read the infos in the HL2DM console
4. play

FAQ:
If the game crashes for you, try to use the windowmode.
You only can move the GUI mouse if you are ingame.
Need more help?
https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html

Changes:
- Offset Updates

Features:

- Crosshair

- sv_cheats Bypass
- sv_consistency Bypass
- Modelwireframe
- no Particles
- Fullbrightmode
- no Sky

- ESP Box
- ESP Name
- ESP Healthbar
- Radar
- Radar Name
- Radar Healthbar
- Chatspy (read teamsay etc)

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.

Download [HL2DM] OldSchoolHack BP HL2DM RC9
Halflife2 Deathmatch

Sat 3. Sep 2011, 11:02

by KN4CK3R Go to last post
0 1515
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Go to first new post [Release] OldSchoolHack BP DoDS RC50 Posted on: Sat 3. Sep 2011, 11:00

KN4CK3R

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OldSchoolHack - Day of Defeat:Source - BP - RC50
by KN4CK3R

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start DoD:S and wait while loading
2. start oshbpdods.exe
3. read the infos in the DoDS console
4. play

Changes:
- updated offsets

FAQ:
If the game crashes for you, try to use the windowmode.
Need more help?
https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html

Features:

- sv_pure Bypass
- sv_pure Bypass (zBlock)
- Replicated CVAR Bypass

- sv_cheats Bypass / NUM1
- sv_consistency Bypass / NUM2
- Modelwireframe / NUM3
- no Particles / NUM4
- Fullbrightmode / NUM5
- no Sky / NUM6
- no Recoil / NUM7

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.
Only registered and activated users can see links.

Download OldSchoolHack BP DoDS RC50
Day of Defeat

Sat 3. Sep 2011, 11:00

by KN4CK3R Go to last post
0 1579
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Go to first new post [Release] OldSchoolHack BP CSS RC26 Posted on: Sat 3. Sep 2011, 10:55

KN4CK3R

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OldSchoolHack - BP - Counterstrike:Source - RC26
by KN4CK3R

Changes:
-offsets updated

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start CS:Source
2. start injector
3. read the infos in the CSS console
4. play

FAQ:
If the game crashes for you, try to use the windowmode.
You only can move the GUI mouse if you are ingame.

Features:

- Chameleon Models (Chams)
- Weapon Chams
- no Hands
- no Flash
- Crosshair

- sv_cheats Bypass
- sv_consistency Bypass
- Modelwireframe
- no Particles
- Fullbrightmode
- no Sky

- ESP Box
- ESP Name
- ESP Healthbar
- Radar
- Radar Name
- Radar Healthbar
- Chatspy (read teamsay etc)

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.
Only registered and activated users can see links.

Download OldSchoolHack BP CSS RC26
Counter-Strike: Source

Sat 3. Sep 2011, 10:55

by KN4CK3R Go to last post
0 1413
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Go to first new post [Release] UnknownSkill 2.9.2011 Public Hack Posted on: Fri 2. Sep 2011, 16:19

KN4CK3R

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~KingClem™
~Cracken
~Gordon [For Findpattern]
~Hans211 [For Menu]
~Croner [Detour]
~CodeGuru for AntiDebugger help.
~UnknownSkill.net
~Vip-Engine.com
~War-Kingz.net

Greetingz:
~BlackLabel alias Reaper & CHASER alias GHBChaser
Only registered and activated users can see links.

Download UnknownSkill 2.9.2011 Public Hack
Warrock

Fri 2. Sep 2011, 16:19

by KN4CK3R Go to last post
0 974
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Go to first new post [Release] NikM Project v12.1 Posted on: Fri 2. Sep 2011, 16:16

KN4CK3R

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Yeah Hack is up2date after WarRock Update
Have fun & Leech it

Added:
Hack Info Text
HotKey Box
...

Fixed:
Fucking Laggs


Wichtig:
Wenn der Hack bei euch immer noch zu sehr laggt, schreib das bitte in den Thread!
Player OPK sorgt auf einigen Maps für einen Disconnect !


Credits:
NikM
CyberRazzer
ShaD
Willi27
Unknown PK
Neo I.I.I.
NoName
Croner
SubZerom_
Only registered and activated users can see links.

Download NikM Project v12.1
Warrock

Fri 2. Sep 2011, 16:16

by KN4CK3R Go to last post
0 1192
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Go to first new post [Release] D3D9 Model Recognition Logger Posted on: Fri 2. Sep 2011, 10:16

KN4CK3R

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Warning: Do not be stupid and use this on any server running an anti-cheat.

D3D9 Model Logger v1.0
By: Strife
Credits to DrUnKeN ChEeTaH for the method to get the IDirect3DDevice9 interface universally between games and the AutoInject.exe

I HAVE ONLY TESTED THIS ON WIN XP SP2

GAMES TESTED ON:

BF2
CoD4
CSS

HOW TO USE:

1. Open the AutoInject.ini and next to "Game" after the "=" insert the name of the game's process
2. Close AutoInject.ini and save any changes
3. Launch AutoInject.exe
4. Start game
5. If it injected successfully, you should see the menu in the upper left corner

In Game Hotkeys:

Right Arrow - Increment the value
Left Arrow - Decrement the value
Up Arrow - Scroll up on the menu
Down Arrow - Scroll down on the menu
Delete - Set the SELECTED value on/off to be logged and filtered: Green is on, Red is off(Pressing this while selecting LOG ALL VALUES will save a log file to the games folder called D3D9 Model Logger.txt)
Insert - Set the SELECTED value back to 0
End - This is the panic key just in case you want to turn off all filtering
Page Down - Change the increment value ( 1, 10, 100, 1000 )

Special Notes:

-Any value that you have that is not being filtered (The value is Red), will save as -1 to the log file.
Only registered and activated users can see links.

Download D3D9 Model Recognition Logger
Other FPS Games

Fri 2. Sep 2011, 10:16

by KN4CK3R Go to last post
0 3850
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Go to first new post oshlog.log OHSTF2 V20 error Posted on: Thu 1. Sep 2011, 06:01

hunghung2

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nothing more in the log?

greetz KN4CK3R
Team Fortress 2

Thu 1. Sep 2011, 10:28

by hunghung2 Go to last post
3 350
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Go to first new post [Release] OldSchoolHack BP CSS RC25 Posted on: Thu 1. Sep 2011, 00:07

KN4CK3R

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OldSchoolHack - BP - Counterstrike:Source - RC25
by KN4CK3R

Changes:
-offsets updated

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start CS:Source
2. start injector
3. read the infos in the CSS console
4. play

FAQ:
If the game crashes for you, try to use the windowmode.
You only can move the GUI mouse if you are ingame.

Features:

- Chameleon Models (Chams)
- Weapon Chams
- no Hands
- no Flash
- Crosshair

- sv_cheats Bypass
- sv_consistency Bypass
- Modelwireframe
- no Particles
- Fullbrightmode
- no Sky

- ESP Box
- ESP Name
- ESP Healthbar
- Radar
- Radar Name
- Radar Healthbar
- Chatspy (read teamsay etc)

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.
Only registered and activated users can see links.

Download OldSchoolHack BP CSS RC25
Counter-Strike: Source

Thu 1. Sep 2011, 00:07

by KN4CK3R Go to last post
0 1359
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Go to first new post [Release] OldSchoolHack BP DoDS RC49 Posted on: Thu 1. Sep 2011, 00:06

KN4CK3R

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OldSchoolHack - Day of Defeat:Source - BP - RC49
by KN4CK3R

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start DoD:S and wait while loading
2. start oshbpdods.exe
3. read the infos in the DoDS console
4. play

Changes:
- updated offsets

FAQ:
If the game crashes for you, try to use the windowmode.
Need more help?
https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html

Features:

- sv_pure Bypass
- sv_pure Bypass (zBlock)
- Replicated CVAR Bypass

- sv_cheats Bypass / NUM1
- sv_consistency Bypass / NUM2
- Modelwireframe / NUM3
- no Particles / NUM4
- Fullbrightmode / NUM5
- no Sky / NUM6
- no Recoil / NUM7

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.
Only registered and activated users can see links.

Download OldSchoolHack BP DoDS RC49
Day of Defeat

Thu 1. Sep 2011, 00:06

by KN4CK3R Go to last post
0 1634
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Go to first new post [Release] OldSchoolHack BP HL2DM RC8 Posted on: Thu 1. Sep 2011, 00:04

KN4CK3R

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OldSchoolHack - BP - Half-Life 2 DM - RC8
by KN4CK3R

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start HL2DM
2. start injector
3. read the infos in the HL2DM console
4. play

FAQ:
If the game crashes for you, try to use the windowmode.
You only can move the GUI mouse if you are ingame.
Need more help?
https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html

Changes:
- Offset Updates

Features:

- Crosshair

- sv_cheats Bypass
- sv_consistency Bypass
- Modelwireframe
- no Particles
- Fullbrightmode
- no Sky

- ESP Box
- ESP Name
- ESP Healthbar
- Radar
- Radar Name
- Radar Healthbar
- Chatspy (read teamsay etc)

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.

Download [HL2DM] OldSchoolHack BP HL2DM RC8
Halflife2 Deathmatch

Thu 1. Sep 2011, 00:04

by KN4CK3R Go to last post
0 1457
icon

Go to first new post [Release] OldSchoolHack BP TF2 RC20 Posted on: Thu 1. Sep 2011, 00:01

KN4CK3R

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OldSchoolHack - BP - Team Fortress 2 - RC20
by KN4CK3R

0. injector and dll must have the SAME name (osh.exe, osh.dll or whatever)
1. start TF2
2. start injector
3. read the infos in the TF2 console
4. play

FAQ:
If the game crashes for you, try to use the windowmode.
You only can move the GUI mouse if you are ingame.
Need more help?
https://www.oldschoolhack.me/forum/support/7160,howtouse-osh-bp.html

Changes:
-Offset Updates

Features:

- Crosshair

- sv_cheats Bypass
- sv_consistency Bypass
- Modelwireframe
- no Particles
- Fullbrightmode
- no Sky

- ESP Box
- ESP Name
- ESP Healthbar
- Radar
- Radar Name
- Radar Healthbar
- Chatspy (read teamsay etc)

happy fragging
https://www.oldschoolhack.me
Only registered and activated users can see links.

Download OldSchoolHack BP TF2 RC20
Team Fortress 2

Thu 1. Sep 2011, 00:01

by KN4CK3R Go to last post
0 1213
icon

Go to first new post [Release] Embryo :: Battlefield Play 4 Free Multihack Posted on: Fri 14. Jan 2011, 21:23

KN4CK3R

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Embryo 1.5 is out now!

Updates:
Fixed up aimbot, corrections for bulletdrop and bulletspead are now more configured to your current weapon, not just general settings.
New coloured menu
Console added (for help type "help" in the console)
Fullscreen support (When switching from windowed / full screen press F5)
New hooks tested and working.


For people with low frames you can turn off the text outline of the ESP by typing "misc.rendertype 1" in the console.
Only registered and activated users can see links.

Download Embryo :: Battlefield Play 4 Free Multihack
Battlefield Play4Free

Wed 31. Aug 2011, 16:26

by Goli4thu$ Go to last post
4 4287