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[Features]
Anti-Detection similar to DayZ-Map
External hack
A few pre-made spawn options
Spawn AS50 & Ammo
Spawn AS50 Thermal & Ammo
Spawn M9SD & ammo
Spawn M4A1 SD Camo & ammo
Spawn Mk 48 & Ammo
Spawn G36C SD Camo & Ammo
Spawn Food & Mtn. Dew
Spawn Medical Supplies
Spawn All Gear (Map, Watch, et. al.)
Spawn Lee Enfield & Ammo
Spawn Colt1911 & Ammo
Spawn Satchel Charges
Spawn local backpack near to you
Spawn local Bike
Spawn local Chopper
Custom local Spawn
Custom Weapon Spawn
Custom Magazine Spawn
Teleport to marker
Repair & refuel vehicle
Player ESP (ingame and ingame map)
Vehicle ESP (for the ingame map)
Replenish blood, food and temperature
Increase humanity
[Instructions]
Tested with Arma Beta 99515+ but should work on other versions too
Extract somewhere
Launch firefox as administrator
Launch 'plugin-container.exe'
A console window should appear (the hack will be injected into firefox.exe)
Launch DayZ (if you inject after start: stay in the menu, don't connect to a server yet)
If the console says 'failed to attach' you need to disable uac and run firefox as admin
Note: To use with chrome you can launch 'plugin-container.exe' with the command line argument 'chrome.exe'
[License]
You find the license in the "License.txt" file. By running StuffSpawner you agree to the license. I will not replace any CD-Keys in case you get banned.
[Known bugs / Todo]
Vehicle ESP doesn't recognize if vehicles move, redrawing will create copies of the same vehicles
The Player ESP doesn't add recently logged-in players to the HUD. If new players join the game server, you have to re-execute the Player ESP script
Teleport doesn't work in vehicles
Any other system than Windows 7 (doesn't matter if 64 or 32 bit) is currently not officially supported! (It might work but it probably won't)
[Shoutouts / Credits in alphabetical order]
bastian suter
darky.hax
m101jay
monky - Writing the ESP
peeky - Checking logs
tim0n
NEVER INJECT WHILE IN LOBBY AND/OR BE IS LOADED
[Troubleshooting]
-If the console flashes but no window despite the dx-dialog comes up, try to manually inject into an x86 process on your system. Do that by running "plugin-container.exe target.exe" where target is the process to inject to. You can use for example firefox or chrome as a target.
[Changelog]
v1.0 - Initial release
v1.1 - Fixed the safemode.bat to work on systems where uac is off. Updated the source.
v1.2 - Made the source compile without problems now. Refined the menu based on Griffin02 and lockdown64's code. Added createVehicleLocal function.
v2.0 - Undetected again. Fixed an issue with the loader that caused the anti-pattern scan not to be intact. Increased entropy of module relocator.
v2.1 - Fixed for Arma beta 97239 and newer.
v2.2 - The main-thread is called via a gate to make it impossible to get the eip of the main module
v2.3 - Fixed for Arma beta 97361 or newer. The MK8 no longer replaces your backpack
v2.4 - Undetected again. Uses a concept by m101jay to bypass API-hooks and module-breakpoints
v2.5 - Undetected again. Uses the PEB_LDR_DATA structure to bypass code-executions in the freezed arma-process
v2.6 - Added a DummyApp.exe & DummyDll.dll which lets you test if your system is supported by the bypass
v2.7 - Undetected again. Local vehicle spawns no longer call the BE script callback. When the game is frozen the complete BE-Module will be overwritten with 0xFF-Instructions, thus the game should crash if the anti-detection fails. Removed the radio in "all gear" and added the rangefinder. Removed the DummyApp, it was not the problem
v3.0 - Undetected again. Added Player ESP/Vehicle ESP/Increase humanity/Refill blood
v3.1 - Removed teleport 50m feature, teleport to marker now only teleports once to reduce the chance for a race codition (aka battlehack #2 kick). Teleport to marker won't teleport you into the ocean anymore if the marker is not set. Added feature to repair vehicles. Added a protection against a detection-method that is not currently implemented by BE
v3.2 - Executed scripts will now be concealed after execution
[Security aspects (thanks to peeky)]
Anti-Hacking scripts can and will detect teleporting and spawning illegal items (e.g. AS50 TWS for Chernaus) and get you banned on those servers
Anti-Hacking scripts might block the esp for now
Crashing locally created choppers shows up in the logs and will most likely get you a server ban too
Um Links zu sehen, musst du dich registrierenDownload DayZ Survival Hack v3.2