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Go to first new post Problem mit Public Wallhacks ala SSW oder Wallhack v3! Posted on: Mon 22. Aug 2011, 13:48

salamalama

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Hi use atm SSW oder Wallhack v 3. Nun hab ich mir meine usercfg neu geschrieben und nun funzen diese nicht mehr richtig. Jedesmal wenn ich den Wallhack aktiviere Wackelt das komplette bild und es ist nicht spielbar. Hier mal die Usercfg und Config:



unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "awp;primammo;defuser"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "say_team %:. :: :."
bind "l" "stopsound"
bind "m" "chooseteam"
bind "n" "snapshot"
bind "o" "say_team %DaEDaEOoOo"
bind "p" "say %H e a d s h o T"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "say_team"
bind "v" "flash;hegren;sgren;flash"
bind "w" "+forward"
bind "x" "ak47;m4a1;primammo;defuser"
bind "z" "say"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "vest;defuser;vesthelm"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"
bind "F1" "cl_crosshair_size 1"
bind "F2" "cl_crosshair_size 3"
bind "F3" "say (16:53:53) (@insX`silver) stop all the flame"
bind "F4" "say (16:53:15) (@insX`silver) and start the game"
bind "F5" "say_team (16:54:35) (@insX`silver) if no one believes in you, believe in you !"
bind "F6" "say_team (16:55:42) (@insX`silver) the moment you fear, you lose"
bind "F7" "say_team (16:56:15) (@insX`silver) get crazy get cool and jump into the pool"
bind "F8" "say
 : o===][::::::ENISKNIFE:::::::::::>"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "lastinv"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "0"
brightness "10.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180.000000"
cl_crosshair_color "000 000 000"
cl_crosshair_size "auto"
cl_crosshair_translucent "0"
cl_dlmax "5000"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "10000"
fps_modem "0"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "30.000000"
name "Tony Mahony"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1.0000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.09"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
exec userconfig.cfg


USERCONFIG

                                                                                               

///NETSETTINGS
rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.01"
setinfo "ghosts"


///WAFFEN
cl_bob "0"
cl_bobup "0"
cl_bobcycle "1"
cl_crosshair_translucent "0"
zoom_sensitivity_ratio "1.4"
bind "F1" "cl_crosshair_size 1"
bind "F2" "cl_crosshair_size 3"
cl_crosshair_color "000 000 000"
cl_righthand "0"

//GRAFIK und MENUS
spec_menu "0"
gamma "10.000000"
brightness "10.000000"
cl_weather "0"
cl_shadows "0"
max_shells "0"
max_smokepuffs "0"
gl_dither "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_lightholes "0"
gl_spriteblend "0"
gl_polyoffset "4"
gl_ztrick "1"
r_bmodelhighfrac "1"
r_lightmap "1"
r_fullbright "9999"
r_mmx "1"
r_wateralpha "1"
r_traceglow "1"
ati_npatch "0"
ati_subdiv "0"
fastsprites "0"
mp_decals "30.000000" 


///Blut
violence_hblood "1"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
cl_radartype "1"


///MAUS
m_filter "1"

///SOUND
volume "0.09"
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1"
s_2dvolume "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_occfactor "0.9"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
suitvolume "1.0000"
MP3Volume "0"
ambient_fade "100"
ambient_level "0.3"
s_a3d "0.000000"
s_eax "1.000000"

///BUYSCRIPT
bind "alt" "vest;defuser;vesthelm"
bind "x" "ak47;m4a1;primammo;defuser"
bind "c" "awp;primammo;defuser"
bind "v" "flash;hegren;sgren;flash"


P.S: Auf screens sieht alle normal aus wie es auch sein soll ^^
Counter-Strike 1.6

Wed 24. Sep 2014, 20:31

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