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Go to first new post [Release] Rust Fly Hack Erstellt am: Sa 4. Jan 2014, 16:16

KN4CK3R

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Kategorie: Other FPS Games
Entwickler: PreDoK

Beschreibung:
Starting the game.
We go into battle(connect server).

1.Cheat Engine open script "rust.CT"
2.Open process Rust.exe
3.Activate "Enable"

http://saveimg.ru/pictures/04-01-14/0eb32909a6cd3507f35d523b468020ea.JPG

Control:
Gliding in flight = (1 - on 0 - off)
Flying in the sky = (1 - on 0 - off)




RunX
0 - off
1 - run(X cordinate = +100)
2 - run(X cordinate = -100)

RunZ
0 - off
1 - run(Z cordinate = +100)
2 - run(Z cordinate = -100)


Tested Rust No-Steam



Cheat Engine script:
TEXT Code:
  1.  
  2. [ENABLE]
  3. aobscan(JumpAOB,89 48 04 8B ?? ?? ?? ?? ?? 89 ?? ?? 8D ?? ?? 8B ?? ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 05)
  4. registersymbol(JumpAOB)
  5.  
  6. label(pJump)
  7. registersymbol(pJump)
  8.  
  9. label(pJump1)
  10. registersymbol(pJump1)
  11.  
  12. label(pRunX)
  13. registersymbol(pRunX)
  14. label(pRunZ)
  15. registersymbol(pRunZ)
  16.  
  17.  
  18. alloc(newmem,2048)
  19. //label(CodeSpeedX)
  20. //label(CodeSpeedZ)
  21. label(LCodeSpeed1_x)
  22. label(LCodeSpeed2_x)
  23. label(LCodeSpeed_Get)
  24. label(LCodeSpeed3_z)
  25. label(LCodeSpeed4_z)
  26.  
  27. label(CodeJump1)
  28. label(CodeJump2)
  29. label(returnhere)
  30. label(originalcode)
  31. label(exit)
  32.  
  33. newmem: //this is allocated memory, you have read,write,execute access
  34. cmp [pRunX],1
  35. je LCodeSpeed1_x
  36. cmp [pRunX],2
  37. je LCodeSpeed2_x
  38. jmp LCodeSpeed_Get
  39.  
  40. LCodeSpeed1_x:
  41. mov [ebp-0000016C] , (float)100
  42. jmp LCodeSpeed_Get
  43. LCodeSpeed2_x:
  44. mov [ebp-0000016C] , (float)-100
  45. jmp LCodeSpeed_Get
  46.  
  47. LCodeSpeed_Get:
  48. cmp [pRunZ],1
  49. je LCodeSpeed3_z
  50. cmp [pRunZ],2
  51. je LCodeSpeed4_z
  52. jmp CodeJump1
  53.  
  54.  
  55. LCodeSpeed3_z:
  56. mov [ebp-00000174] , (float)100
  57. jmp CodeJump1
  58. LCodeSpeed4_z:
  59. mov [ebp-00000174] , (float)-100
  60. jmp CodeJump1
  61.  
  62.  
  63.  
  64.  
  65.  
  66. CodeJump1:
  67. cmp [pJump],0
  68. je CodeJump2
  69. mov [ebp-00000170] , (float)1.5
  70.  
  71.  
  72. CodeJump2:
  73. cmp [pJump1],0
  74. je originalcode
  75. mov [ebp-00000170] , (float)10
  76.  
  77.  
  78. originalcode:
  79. mov ecx,[ebp-00000174]
  80.  
  81. exit:
  82. jmp returnhere
  83.  
  84. pJump:
  85. dd 0
  86. pJump1:
  87. dd 0
  88.  
  89. pRunX:
  90. dd 0
  91. pRunZ:
  92. dd 0
  93.  
  94.  
  95.  
  96.  
  97. JumpAOB-E:
  98. jmp newmem
  99. nop
  100. returnhere:
  101.  
  102.  
  103.  
  104.  
  105. [DISABLE]
  106. //code from here till the end of the code will be used to disable the cheat
  107. dealloc(newmem)
  108. JumpAOB-E:
  109. mov ecx,[ebp-00000174]
  110.  
  111.  
  112. unregistersymbol(JumpAOB)
  113. unregistersymbol(pJump)
  114. unregistersymbol(pJump1)
  115. unregistersymbol(pRunX)
  116. unregistersymbol(pRunZ)
  117.  

Find addres!
We go into battle(connect server).
TEXT Code:
  1. //89 48 04 8B ?? ?? ?? ?? ?? 89 ?? ?? 8D ?? ?? 8B ?? ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 05
  2. // 0E2224F2 - 8B 8D 90 FE FF FF        - mov ecx,[ebp-00000170]//offset 170
  3. // 0E2224F8 - 89 48 04                 - mov [eax+04],ecx//Jump fly
  4. // 0E2224FB - 8B 8D 94 FE FF FF        - mov ecx,[ebp-0000016C]
  5. // 0E222501 - 89 48 08                 - mov [eax+08],ecx
  6. // 0E222504 - 8D 47 2C                 - lea eax,[edi+2C]
  7. // 0E222507 - 8B 8D 20 FC FF FF        - mov ecx,[ebp-000003E0]
  8. // 0E22250D - 89 8D 98 FE FF FF        - mov [ebp-00000168],ecx
  9. // 0E222513 - 8B 8D 24 FC FF FF        - mov ecx,[ebp-000003DC]
  10. // 0E222519 - 89 8D 9C FE FF FF        - mov [ebp-00000164],ecx
  11. // 0E22251F - 8B 8D 28 FC FF FF        - mov ecx,[ebp-000003D8]
  12. // 0E222525 - 89 8D A0 FE FF FF        - mov [ebp-00000160],ecx
  13. // 0E22252B - 05 34 00 00 00           - add eax,00000034
  14. // 0E222530 - 8B 8D 98 FE FF FF        - mov ecx,[ebp-00000168]
  15. // 0E222536 - 89 08                    - mov [eax],ecx
  16. // 0E222538 - 8B 8D 9C FE FF FF        - mov ecx,[ebp-00000164]
  17. // 0E22253E - 89 48 04                 - mov [eax+04],ecx
  18. // 0E222541 - 8B 8D A0 FE FF FF        - mov ecx,[ebp-00000160]
  19. // 0E222547 - 89 48 08                 - mov [eax+08],ecx
  20. // 0E22254A - 0F B6 87 42 01 00 00     - movzx eax,byte ptr [edi+00000142]
  21. // 0E222551 - 8D 8F 8C 01 00 00        - lea ecx,[edi+0000018C]
  22. // 0E222557 - D9 41 04                 - fld dword ptr [ecx+04]
  23. // 0E22255A - D9 05 F8 E5 62 17        - fld dword ptr [1762E5F8] : [3C23D70A]
  24. // 0E222560 - 33 C9                    - xor ecx,ecx
TEXT Code:
  1.  
  2. // 0E2224F2 - 8B 8D 90 FE FF FF        - mov ecx,[ebp-00000170]//[B][COLOR=red]offset 170[/COLOR][/B]
  3. // 0E2224F8 - 89 48 04                 - mov [eax+04],ecx//[B][COLOR=Red]Jump fly[/COLOR][/B]
  4.  
  5.  
  6. // 0E2224F8 - 89 48 04                 - mov [eax+04],ecx//([B][COLOR=Red]float SpeedRunY;[/COLOR][/B])
  7.  
  8.  
  9. class CPlayer
  10. {
  11. public:
  12.    char _0x0000[364];
  13.    float SpeedRunX; //0x016C
  14.    float SpeedRunY; //0x0170 [B][COLOR=Red]Fly Hack[/COLOR][/B]
  15.    float SpeedRunZ; //0x0174
  16.    char _0x0178[52];
  17.    float MyPosX; //0x01AC
  18.    float MyPosY; //0x01B0
  19.    float MyPosZ; //0x01B4
  20.    char _0x01B8[1672];
  21.  
  22. };//Size=0x0840

Screenshots:
https://www.oldschoolhack.me/hackdata/screenshot/thumb/441fed3761549aa87a5995d2ba716d88.jpg

Download:
Rust Fly Hack
Rust

Di 19. Mai 2020, 10:47

von knuffelkoe Go to last post
1 3889
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Go to first new post [Release] OldSchoolHack Fusion 1.1.4 (Multi-page thread 1 2 3 4 5 ... Letzte Seite) Erstellt am: Di 25. Dez 2012, 20:50

KN4CK3R

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OldSchoolHack Fusion
by KN4CK3R
www.oldschoolhack.de

Changes:
1.1.4
- reenabled Team Fortress 2 Building ESP

1.1.3
- fixed Day of Defeat:Source / Team Fortress 2 crash
- SourceEngine: fixed esp'ing spectators

1.1.1
- Tribes:Ascend Update 1.0.1185.0
- Battlefield: Heroes Update 1.97.243283.0 (you can move the gui mouse only at the main menu )
- fixed Call of Duty 4 minimap/airstrike map not showing
- fixed Call of Duty 4 NoRecoil/Spread (in zoommode only)

1.1.0
- fixed Day of Defeat:Source
- removed AimType CrosshairDistance (if you used it you can use FOV 180)
- added Call of Duty 4: Modern Warfare 1.7
- added F10 as new gui toggle key
- added AimbotSticky feature to deactivate aimbot following targets

1.0.4
- added Team Fortress 2 building esp
- added Tribes:Ascend AutoShoot
- GUI can't be moved out of the window

1. Run OSHFusionUnique.exe and choose OSHFusion.exe.
  This will randomize your copy of OSHFusion.
2. Delete OSHFusionUnique.exe now! You don't need it anymore.
3. Run OSHFusion.exe (will have a random name now).
4. Choose the game you want to hack.
5. Inject the hack or choose the autoinject option. Autoinject should be prefered
  if you start the game in fullscreen mode.

Warning:
OSHFusion Injector randomizes OSHFusion.dll on every load.
You COULD but SHOULDN'T use another injector!

FAQ:
Q: How do I open the menu?
A: Press Insert or F10.

Q: Why can't I move the gui mouse?
A: Most games lock the mouse while playing. Just open a menu and it will work.

Q: ESP flickers / OSHFusion crashes often in Source Engine games.
A: Deactivate Multicore Rendering in advanced graphics options.

Features:

ESP
-Box
-Name
-Healthbar
-Bones
-Enemy only

Radar
-Name
-Healthbar
-Enemy only
-Transparency

Misc
-Crosshair
-NoRecoilSpread

Aimbot
-AutoShoot
-different Aimkeys
-selectable bones
-AimType

happy fragging
https://www.oldschoolhack.me
Um Links zu sehen, musst du dich registrieren
Um Links zu sehen, musst du dich registrieren

Download OldSchoolHack Fusion 1.1.4
Counter-Strike: Source

So 17. Mai 2020, 18:53

von GamesofFreak Go to last post
433 123232
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Go to first new post [Release] OldSchoolHack Fusion 1.1.4 (Multi-page thread 1 2 3 4 5 ... Letzte Seite) Erstellt am: Di 25. Dez 2012, 20:50

KN4CK3R

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mach das, was hier steht:

https://www.oldschoolhack.me/forum/support/9695,osh-reagiet-nicht.html

greetz KN4CK3R
Counter-Strike: Source

So 17. Mai 2020, 18:53

von GamesofFreak Go to last post
433 123232
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Go to first new post [Release] OldSchoolHack Fusion 1.1.4 (Multi-page thread 1 2 3 4 5 ... Letzte Seite) Erstellt am: Di 25. Dez 2012, 20:50

KN4CK3R

preview Vorschau

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Zitat von r4t5h0t_h4x
Wann wird planetside 2 geadded?(so manch andere public coder sind schon fast fertig...)
dürfen sie ruhig sein

Zitat von Mayors
Ich wurde heute auch mehrmals gebannt! Also der Hack ist nicht UD !
was hat das mit dem Hack zu tun, wenn du von Servern gebannt wirst?!

greetz KN4CK3R
Counter-Strike: Source

So 17. Mai 2020, 18:53

von GamesofFreak Go to last post
433 123232
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Go to first new post [Release] OldSchoolHack Fusion 1.1.4 (Multi-page thread 1 2 3 4 5 ... Letzte Seite) Erstellt am: Di 25. Dez 2012, 20:50

KN4CK3R

preview Vorschau

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er hat dich zwar nirgends beleidigt, aber naja...

einen VAC Ban hast du nur, wenn in das in deinem Profil auch so steht. Dass du noch auf andere VAC geschützte Server kannst, macht also keinen Sinn.

@oshdevil: dein Name geht klar

greetz KN4CK3R
Counter-Strike: Source

So 17. Mai 2020, 18:53

von GamesofFreak Go to last post
433 123232
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