Anmeldungsdatum: Jan 2012 
					Beiträge: 26 
				 
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				 CPP Code: // triggerbot.cpp : Definiert den Einstiegspunkt für die Konsolenanwendung. // #include "stdafx.h" #include <iostream> #include <windows.h> #include <conio.h> #include <tlhelp32.h>   using namespace std;   DWORD dwPID = 0; HANDLE hProcess; DWORD m_dwAddress; DWORD dwClient_DLL; DWORD dwEngine_DLL; int m_iLookAtPlayer; int x; DWORD GetModuleBaseExtern( DWORD dwPID, char* szModuleName );   struct sGameWindow { 	HWND hWindow; };   sGameWindow GameWindow;   int main() {     cout << "Triggerbot" << endl << "by Santo" << endl << endl;       while( !(GameWindow.hWindow = FindWindow(NULL, "Counter-Strike Source")) ) 	{ 		Sleep(10); 		cout << "searching Counter-Strike Source"; 	}     cout << "Counterstrike Source found     " << endl;   	SetForegroundWindow( GameWindow.hWindow );   	while( !( GetForegroundWindow() == GameWindow.hWindow ) ) 	{ 		Sleep(10); 	}   	GetWindowThreadProcessId( GameWindow.hWindow, &dwPID );   	while( !( hProcess = OpenProcess( PROCESS_ALL_ACCESS, false, dwPID ) ) ) 	{ 		Sleep(10); 	}   	while( !( dwEngine_DLL = GetModuleBaseExtern( dwPID, "engine" ) ) ) 	{ 		Sleep(10); 	} 	printf ( "[*] engine.dll [0x%.8X]\n", dwEngine_DLL ); 	while( !( dwClient_DLL = GetModuleBaseExtern( dwPID, "client" ) ) ) 	{ 		Sleep(10); 	} 	printf ( "[*] client.dll [0x%.8X]\n", dwClient_DLL ); 	cout << "if client.dll is not 0x38000000 hack won't work" << endl; 	cout << "in this case please contact the coder" << endl;   	cout << "..." << endl;   	ReadProcessMemory( hProcess, (PVOID)( dwClient_DLL + 0x16Cb0968 ), &m_dwAddress, 4, NULL );   	while( 1 == 1 ) 	{ 		ReadProcessMemory( hProcess, (PVOID)( m_dwAddress + 0x1450 ), &m_iLookAtPlayer, 4, NULL ); 		printf ( "Look at: %u", m_iLookAtPlayer ); 	}   	cin >> x;       return 0; } DWORD GetModuleBaseExtern( DWORD dwPID, char* szModuleName ) { 	HANDLE hModuleSnap = INVALID_HANDLE_VALUE; 	MODULEENTRY32 me32;   	hModuleSnap = CreateToolhelp32Snapshot( TH32CS_SNAPMODULE, dwPID ); 	if ( hModuleSnap == INVALID_HANDLE_VALUE ) 		return 0x0;   	me32.dwSize = sizeof( MODULEENTRY32 );   	if ( !Module32First( hModuleSnap, &me32 ) ) 	{ 		CloseHandle( hModuleSnap ); 		return 0x0; 	} 	do 	{ 		if ( strstr( me32.szModule, szModuleName ) ) 		{ 			CloseHandle( hModuleSnap ); 			return (DWORD)me32.modBaseAddr; 		} 	} 	while( Module32Next( hModuleSnap, &me32 ) );   	CloseHandle( hModuleSnap ); 	return 0x0; } 
 
  Hat jemand ne Ahnung wieso ich immer den Wert 0 ausgegeben bekomme? Meine Addressen bzw Offsets stimmen!				
  
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